![]() Please to keep it private and not be share it all over the ethernet. I promise you DannV I will make a post and give you credit for your work fopr everyone to see it but I had no idea was your and that why I used it found in other place, I don't want you think I was trying to steal your work but I want to give some advice and give a Future references when ever going to plan on releasing your Artowrk or images. did not know this but I found this in website and that where I had found it but I did not take it from deviant art section and I had no idea you made it or you were the orignal artist that made it., when I found your megaman from clipartkey its said the image was free open sources to be used, so I took it and used it. HD version Picture please click the SpoilerĭannVS wrote: Zero Damaged design in Game over screen it's mine. ![]() Good feeling how wonderful to have good screen pack for this year of 2020ĭannVS all thanks for his awesome Zero Character artwork for me making the game over The screen pack need more work but I figure I can share it now so everyone can have Scar and Eternaga were the two creators that started creating Infinity screen pack and Now A new Screen pack is born of this year of 2020. I bring you a new screen pack that everyone can enjoy. My Creation is Base on Infinity mugen team. My name is OldGamer, My goal is to bring back the Great Creation to once Infinity muge team its been 14 long years that Infinity Mugen team still standing tall over those 14 years. Gui0007's edit is identical to the original 1.0 version, complete with the four motif choices, but is fully compatible with M.U.G.E.N 1.1.This was made from the bottom of my heart, but also made for the Community of Infinity Mugenteam. As a result of its smaller scale in comparison to the original, it is less likely to cause lag on older machines. The WinMUGEN version is considerably cut-down from the original 1.0 version, running at 320x240 resolution and only featuring a single motif as opposed to four this motif uses default portraits and has a roster size of 206 slots, which is bigger than the original's Motif3 roster, but smaller than its Motif4 roster. Due to the large amount of full-screen animations with high frame-counts, the screenpack may cause lag on older machines while navigating the menus, though such lag is not as prominent with the default portrait motifs. This version is the original release of the MUGEN 3 Galaxy screenpack and is natively compatible with M.U.G.E.N 1.0, running at 640x480 resolution the screenpack itself features a total of four different motifs split into two sets-one for custom portraits and the other for default portraits-with each set having two different roster sizes, labelled as 'Motif1', Motif2', Motif3' and 'Motif4', respectively. ![]() MUGEN 3 Galaxy is futuristic in appearance, featuring a primarily silver 'frame' aesthetic with bright, neon text colours for the menus and the player's team, with blue representing player 1 and green representing player 2 certain elements give the screenpack similarities to BrokenMUGEN in that they make the screenpack seem 'glitchy' or 'dysfunctional', which is particularly evident with the intermittent static over the menu text and custom character portraits, as well as the occasional bright flashes that occur on every menu and during round transitions. As the 1.0 version is incompatible with 1.1, a version compatible with 1.1 has been released by gui0007. Unlike other screenpacks made especially for M.U.G.E.N 1.0, H-Loader deliberately chose against making it HD as it would 'weigh too much', instead opting for a standard 640x480 resolution. MUGEN 3 Galaxy is a screenpack created by H-Loader that was originally released for M.U.G.E.N 1.0, but was ported to WinMUGEN a year later to celebrate the release of the no-limit hack.
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